Beatbox Classification to Distinguish User Experiences Using Machine Learning Approaches
ABSTRACT
Abstract: Research regarding beatbox classification has generated a
relatively significant growth in the past decade. Although the differences
between contributors’ expertise within a vocal percussion dataset have been
mentioned in previous works, the impact of those discrepancies has not been
thoroughly investigated. In this paper, the authors explore performances of
machine learning algorithms for beatbox classification, with an emphasis on
prior beatboxing experience affecting dataset. Throughout this work, feature
extraction is conducted by the use of 4 methods, i.e. Spectral Centroid,
Spectral Magnitude, Spectral Contrast, and MFCC, while machine learning
method to perform classification is through the use of KNN (3,5,7),
Adaboost, LSVM one-vs-one, LSVM one-vs-rest, SVM one-vs-one, SVM
one-vs-rest. This study shows that performing a beatbox classification
datasets (inexperienced and professional beatboxers requires more thought
into the differences between datasets. Points of concern include the shorter
time span in a trained beatbox dataset to segment and classify before the next
onset begins, in which some sounds were even found to be smaller than 0.01
ms. For classification experiments using several feature extraction
techniques and machine learning models, experiment results show that
MFCC (n_mfcc = 22) delivers the best feature representation for our KNN,
multi-class and non-linear SVM classification model